Thor
The embodiment of thunder and storm, and the first to cleave open the Void's front line.
Twenty-four mythic heroes spanning four realms. Mentorship, comradeship, rivalry, bloodline and inherited belief turn their connections into real combat power.
「Glory above survival; to conquer is to exist」
A land of bitter cold and the mightiest military force of the age of gods. The North reveres strength, courage and conquest, holding honour above all. Even against the Void King they chose the most direct answer — a frontal charge, to the death.
The embodiment of thunder and storm, and the first to cleave open the Void's front line.
A serpent sleeping in the abyss of the North Sea, encircling the world until the end arrives.
Moving among the gods through lies and shapeshifting — nobody knows which side he is on.
Queen who commands the valkyries, trading love for the souls of the fallen.
Watcher of the Frost Canyon, who burned his divinity to loose an ice arrow that has not decayed in three thousand years.
The half-bodied goddess who rules the Northern dead — and governs far more than death.
「Order is the mandate of heaven; each in their place is the righteous path」
The Eastern realm that governs all spirits, holding the balance of the worlds through order and destiny. The Celestial Court believes in rules and cycles, every deity keeping to their station. In the Final God War this once-unshakeable realm collapsed from within — for once order is tainted, the fall cannot be reversed.
Born with a heavenly eye on his brow, he held the Southern Gate to the very last moment.
His lotus body cannot perish; he charges the Void legions in a storm of wind and fire.
Once he shot down nine suns; now his arrow aims at the darkness inside the rift in the sky.
The ancient goddess who smelted stone to mend the heavens, now trying with her last divinity to stitch a fallen palace back together.
His staff throws heavenly law into chaos — even the Void cannot copy his transformations.
Beheaded yet still fighting, eyes in his chest and mouth in his belly — a will that never bows.
「Light is justice; to protect is the highest glory」
Where holy light and faith converge, a realm of radiance, guardianship and justice. The Sanctum holds the strongest Will among the four realms — holy light does not easily rot, and faith does not easily break. And for that very reason the Void King chose the cruellest method: siege and attrition, letting the holy city suffocate in isolation.
Unleashed the final divine judgement on Olympus, violet-gold lightning shearing the peak flat.
Guarding the holy city by strategy rather than brute force, the most loyal agent of the light.
Golden bow and lyre in hand, still sounding the dawn inside a collapsing city.
The first to meet the Void legions head-on, and never once stepped back.
Winged sandals crossing the rifts of time, carrying the last messages between four realms.
The platinum traces of her guarded domain are still warm.
「An ending is a new beginning; the cycle never stops」
Born of the abyss and chaos, this realm commands the world's endings and rebirths. The Sandsea was the last to fall — the law of the abyss shares something with the power of the Void, which prolonged its resistance. And for that very reason the Void King devoured it more thoroughly than any other.
The sun-disc carvings of his temple still radiate heat, though his capital lies half-buried in sand.
His falcon eye surveys the Sandsea, searching for the last chance to revive his father.
Resisting the Void's devouring with true words and sorcery, she holds the secret of rebirth.
A jackal warrior who understands better than any how closely the law of chaos resembles the Void.
Gatekeeper of the wheel of reincarnation — for him, death was never the end.
The lion-headed warrior goddess who purifies desecrated ground with flame and plague.
Thirty thousand years ago, four primal laws gave birth to the North, the Celestial Court, the Sanctum and the Sandsea. The gods forged an age that lasted ten thousand years, until disputes over faith and resources drove them apart. When the Void King descended from beyond the world, the four realms fell one after another. The surviving gods set aside ten thousand years of hatred, forged their souls and authority into the Spirit Sigil, and cast it into the river of time — a gift to the future.
Three thousand years later, you become the Final Summoner — awakening sleeping hero souls, gathering the power of the pantheon, and marching on the Void for the last battle. And in this gathering that spans ages, the bonds buried deep between heroes will surface one by one.